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Underground introduced two new play modes Drag and Drift and more tuning options than in the earlier High Stakes. This was the first version since the start of the series not to feature an "in the driving seat" cockpit camera view, transitioning EA from realistic racing to arcade street racing.
NFS III took advantage of the multimedia capabilities by featuring audio commentary, picture slideshows, and music videos.
Carbon saw the return of nighttime-only racing, with a selection of cars similar to that of Most Wanted.
The Wii port lacked online but made full use of the Wii Remote and Nunchuk. Containing live-action cutscenes which feature the actress Maggie Qthe game also featured a damage system where parts could break off after a crash. Underground shifted from semi-professional racing and isolated circuits to the street racing style of other arcade racing series: all circuits became part of a single map, Olympic City, except for drifts.
The player's role was as an undercover cop, trying to stop street racers. The game featured the Blacklist, a crew consisting of 15 racers that the player must beat one-by-one to unlock parts, cars, tracks, and to complete career mode.
Racers can choose evasion technology from jammers to electromagnetic pulses; Cops are outfitted for aggressive busts with shockwaves, roadblocks, helicopter support and more. The most significant change vs.
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NFS III took advantage of the multimedia capabilities by featuring audio commentary, picture slideshows, and music videos. Porsche Unleashed also featured a Factory Driver mode, where the player had to test Porsches to move forward in the game and did not feature a split screen mode. The player had to win races to unlock cars in chronological order from to Underground shifted from semi-professional racing and isolated circuits to the street racing style of other arcade racing series: all circuits became part of a single map, Olympic City, except for drifts. The player had to meet certain requirements before they could take on the next Blacklist rival, such as races completed, milestones achieved, and bounty earned. The story mode is a different style from Underground, with CGI effects mixed with live action. Two items of downloadable content were released for the game. Switch roles at any time and watch the stakes grow in an all-new scoring system that lets you put your speed points on the line to earn even greater rewards All Drive - New in Need for Speed Rivals, AllDrive destroys the line between single player and multiplayer gameplay. NFS: Shift focused on racing simulation rather than the arcade racing of previous titles. Xbox One PS3 High-Stakes Rivalry - Racers are lone wolves out for their own glory; driving agile cars built for high speed racing and epic chases. The PC version was also the first game in the series to support Direct 3D hardware. Most of the new elements in Underground became defining marks of later installments in the Need for Speed series.
Another new feature is "Autosculpt", which allows players to custom-fabricate their own auto parts.
based on 104 review